Trait ncollide2df64::volumetric::InertiaTensor
pub trait InertiaTensor { fn apply(&self, a: &AV) -> AV; fn to_world_space(&self, &M) -> Self; fn to_relative_wrt_point(&self, &N, &V) -> Self; }
Trait to be implemented by inertia tensors.
Required Methods
fn apply(&self, a: &AV) -> AV
Applies this inertia tensor to a vector.
This is usually done by a matrix-vector multiplication.
fn to_world_space(&self, &M) -> Self
Transforms this inertia tensor from local space to world space.
fn to_relative_wrt_point(&self, &N, &V) -> Self
Computes this inertia tensor relative to a given point.