[src]

Struct ncollide2df64::broad::NoIdDispatcher

pub struct NoIdDispatcher<B>;

Dispatcher which disallows dispatches between identical pointers.

It has no result.

Trait Implementations

impl<B> Dispatcher<B, B, ()> for NoIdDispatcher<B>

fn dispatch(&self, _: &B, _: &B)

Deduce the narrow phase from two bodies.

fn is_valid(&self, a: &B, b: &B) -> bool

Tells whether a collision between two bodies can occur.