Trait ncollide2df64::broad::Dispatcher
pub trait Dispatcher<G1, G2, NF> { fn dispatch(&self, &G1, &G2) -> NF; fn is_valid(&self, &G1, &G2) -> bool; }
Trait of dispatcher.
A (collision) dispatcher typically takes two bodies in parameter and return the corresponding narrow phase algorithm.
Required Methods
fn dispatch(&self, &G1, &G2) -> NF
Deduce the narrow phase from two bodies.
fn is_valid(&self, &G1, &G2) -> bool
Tells whether a collision between two bodies can occur.