Function ncollide2df64::narrow::collide::collide
pub fn collide(center1: &V, b1: &Ball, center2: &V, b2: &Ball, prediction: &N) -> Option<Contact>
Computes the contact point between two balls.
The balls must penetrate to have contact points.
pub fn collide(center1: &V, b1: &Ball, center2: &V, b2: &Ball, prediction: &N) -> Option<Contact>
Computes the contact point between two balls.
The balls must penetrate to have contact points.
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