[src]

Module ncollide2df64::narrow

Narrow phases.

Modules

algorithm

Algorithms needed for distance and penetration depth computation.

closest_points

Functions to compute the closest points between two geometries.

collide

Functions to compute one contact point between two geometries.

toi

Functions to compute the time of impact between two geometries.

Structs

BallBall

Collision detector between two balls.

ConcaveGeomGeom

Collision detector between a concave geometry and another geometry.

ConcaveGeomGeomFactory

Structure implementing CollisionDetectorFactory in order to create a new ConcaveGeomGeom collision detector.

Empty

A collision detector that does nothing.

GeomConcaveGeom

Collision detector between a geometry and a concave geometry.

GeomConcaveGeomFactory

Structure implementing CollisionDetectorFactory in order to create a new GeomConcaveGeom collision detector.

GeomGeomDispatcher

Collision dispatcher between two ~Geom.

ImplicitImplicit

Persistent collision detector between two shapes having a support mapping function.

ImplicitPlane

Collision detector between a plane and a geometry implementing the Implicit trait.

IncrementalContactManifoldGenerator

Contact manifold generator which keeps track of several contacts.

OneShotContactManifoldGenerator

Contact manifold generator producing a full manifold at the first update.

PlaneImplicit

Collision detector between a plane and a geometry implementing the Implicit trait.

Traits

CollisionDetector

Trait of the algorithms executed during the so-called Narrow Phase.

CollisionDetectorFactory

Trait of structures able do build a new collision detector.

DynamicCollisionDetector

Trait to be implemented by collision detector using dynamic dispatch.

GeomGeomCollisionDetector

Same as the CollisionDetector trait but using dynamic dispatch on the geometries.