Module ncollide2df64::narrow
Narrow phases.
Modules
algorithm | Algorithms needed for distance and penetration depth computation. |
closest_points | Functions to compute the closest points between two geometries. |
collide | Functions to compute one contact point between two geometries. |
toi | Functions to compute the time of impact between two geometries. |
Structs
BallBall | Collision detector between two balls. |
ConcaveGeomGeom | Collision detector between a concave geometry and another geometry. |
ConcaveGeomGeomFactory | Structure implementing |
Empty | A collision detector that does nothing. |
GeomConcaveGeom | Collision detector between a geometry and a concave geometry. |
GeomConcaveGeomFactory | Structure implementing |
GeomGeomDispatcher | Collision dispatcher between two |
ImplicitImplicit | Persistent collision detector between two shapes having a support mapping function. |
ImplicitPlane | Collision detector between a plane and a geometry implementing the |
IncrementalContactManifoldGenerator | Contact manifold generator which keeps track of several contacts. |
OneShotContactManifoldGenerator | Contact manifold generator producing a full manifold at the first update. |
PlaneImplicit | Collision detector between a plane and a geometry implementing the |
Traits
CollisionDetector | Trait of the algorithms executed during the so-called Narrow Phase. |
CollisionDetectorFactory | Trait of structures able do build a new collision detector. |
DynamicCollisionDetector | Trait to be implemented by collision detector using dynamic dispatch. |
GeomGeomCollisionDetector | Same as the |