Module ncollide2df64::math
Compilation flags dependent aliases for mathematical types.
The aliases are selected, depending on the compilation flags. The possible flags are:
--cfg dim2
- use 2d vectors and matrices.--cfg dim3
- use 3d vectors and matrices.--cfg dim4
- use 4d vectors and matrices.--cfg f32
- use 32-bit floating point values.--cfg f64
- use 64-bit floating point values.
Type Definitions
AV | The angular velocity or orientation (center of mass) type. |
II | The inertia tensor type. |
LV | The linear velocity or position (center of mass) type. |
M | The transformation matrix type. |
N | The scalar type. |
Scalar | The scalar type. |
V | The vector type. |