Struct ncollide2df64::geom::Cylinder
pub struct Cylinder { // some fields omitted }
Implicit description of a cylinder geometry with its principal axis aligned with the x
axis.
Methods
impl Cylinder
fn new(half_height: N, radius: N) -> Cylinder
Creates a new cylinder.
Arguments:
half_height
- the half length of the cylinder along thex
axis.radius
- the length of the cylinder along all other axis.
fn new_with_margin(half_height: N, radius: N, margin: N) -> Cylinder
Creates a new cylinder.
Arguments:
half_height
- the half length of the cylinder along thex
axis.radius
- the length of the cylinder along all other axis.
impl Cylinder
fn half_height(&self) -> N
The cylinder half length along the x
axis.
fn radius(&self) -> N
The radius of the cylinder along all but the x
axis.
fn margin(&self) -> N
Size of the margin around the cylinder.
Trait Implementations
impl HasAABB for Cylinder
impl Eq for Cylinder
Automatically derived.
impl ToStr for Cylinder
Automatically derived.
fn to_str(&self) -> ~str
impl Clone for Cylinder
Automatically derived.
fn clone(&self) -> Cylinder
impl<__E: Encoder> Encodable<__E> for Cylinder
Automatically derived.
fn encode(&self, __arg_0: &mut __E)
impl<__D: Decoder> Decodable<__D> for Cylinder
Automatically derived.
fn decode(__arg_0: &mut __D) -> Cylinder
impl RayCast for Cylinder
fn toi_and_normal_with_ray(&self, ray: &Ray) -> Option<(N, V)>
Computes the intersection point between this geometry and a ray.
fn toi_with_ray(&self, ray: &Ray) -> Option<N>
Computes the time of impact between this geometry and a ray
fn intersects_ray(&self, ray: &Ray) -> bool
Tests whether a ray intersects this geometry.
fn toi_with_transform_and_ray(&self, m: &M, ray: &Ray) -> Option<N>
Computes the time of impact between this transform geometry and a ray.
fn toi_and_normal_with_transform_and_ray(&self, m: &M, ray: &Ray) -> Option<(N, V)>
Computes the time of impact, and normal between this transformed geometry and a ray.
fn intersects_with_transform_and_ray(&self, m: &M, ray: &Ray) -> bool
Tests whether a ray intersects this transformed geometry.
impl Volumetric for Cylinder
fn mass_properties(&self, density: &N) -> (N, V, II)
Given a density, this computes the mass, center of mass, and inertia tensor of this object.
impl HasMargin for Cylinder
fn margin(&self) -> N
The geometry margin.
impl<_M: Transform<V> + Rotate<V>> Implicit<V, _M> for Cylinder
fn support_point_without_margin(&self, m: &_M, dir: &V) -> V
Evaluates the support function of the object. A support function is a
function associating a vector to the geometry point which maximizes their
dot product. This does not include the margin
of the object. Margins are
geometry-dependent. Use support_point
to sample the complete geometry.
Arguments:
dir
- the input of the support function. It is not required for it to be normalized.
fn support_point(&self, transform: &M, dir: &V) -> V
Evaluates the support function of the object. A support function is a function associating a vector to the geometry point which maximizes their dot product.
Arguments:
dir
- the input of the support function. It is not required for it to be normalized.
impl<_M: Rotate<V>> PreferedSamplingDirections<V, _M> for Cylinder
fn sample(&self, transform: &_M, f: |V|)
Applies a function to this geometry with a given transform.